Showing posts with label BASICS. Show all posts
Showing posts with label BASICS. Show all posts

Monday, 25 January 2016

【BLADE & SOUL】CLAN : Clan Invite & Clan Recruitment

【BLADE & SOUL】CLAN : Clan Invite & Clan Recruitment

CLAN INVITE
Personal invitation to clan could be sent via Clan UI (H Shortcut Key by default) as long as the ranks that held had been given authority to invite new members.

Clan Invite Button is first button
located at the bottom left of the UI
Key in the name of player that intended to invite
























CLAN RECRUITMENT
Open recruitment notice could be posted publicly by Clan Leader for any newcomers to join the clan.

Clan is required to be at least Rank 2 to post such open recruitment.

Clan Recruitment Button is second button located at the bottom left of the UI

【BLADE & SOUL】CLAN : Creating a Clan

【BLADE & SOUL】CLAN : Creating a Clan


Conditions to create a Clan;
1. Had Joined a Faction
2. Have 50 Coppers
3. Not an existing member of any Clan.

Players could create their own clan by talking their own Faction's Clan Overseer NPCs in any major towns of the maps.

Crimson Legion Clan Overseer
Cerulean Order Clan Overseer
Clan Overseers' Icon on
Map : Hogshead Hamlet







Location of Clan Overseers
Jadestone Village
Oakshake Village
Yehara's Mirage
Hogshead Hamlet

Talk to NPC and input the Guild Name then pay 50 coppers to finalize the creation of Clan.


【BLADE & SOUL】BASICS :Transforming An Equipment

【BLADE & SOUL】BASICS :Transforming An Equipment


Upon reaching Stage 10 of particular tier, equipment could be transformed into next tier (the main title of equipment will change) by using a specific equipment with few types of materials.

Example of Transformation
Awaken Blight Necklace S10 to Awaken Infernal Necklace S1
VIDEO SAMPLE

For List of Materials required for Transformation & Breakthrough, please refer to this link.

TIPS
a. Transformation of equipment will improve the stats given by the equipments, it is always advisable to transform an equipment as soon as the materials and fees are available.

b. Personally, advisable that priority of transformation for accessories should given to the one which give the most Critical rate and Critical Damage then followed by other stats as most of the classes' skills have boosting effects upon critical. Thus, sequence should Ring -> Necklace -> Earring. (Might not applicable if the class's build is not sensitive to critical trigger skill)

c. For weapons, there might be an exception. If the transformed outcome has lower Focus recovery rate while the classes is heavy Focus Consumption, it might need to consider to stay at current stage while collecting next breakthrough's materials. After all materials are collected, transform and breakthrough it at once to bypass the gap of lower Focus recovery during the lower stages of next tier.