Monday, 1 February 2016

[ Blade & Soul ] Kung Fu Master Tutorial #8 : Meteor Slam

[ Blade & Soul ] Kung Fu Master Tutorial #8 : Meteor Slam

VIDEO


SKILL DETAIL

1. Skill behaviour of Meteor Slam is similar to Grapple (Tab). Whilst Grapple used to pin opponents at any negative states (stun,daze,knock down, knock back so forth) on ground, Meteor Slam (Tab) serve as air-version Grapple which pin down any airborne target directly from air to ground.

2. Meteor Slam doesn't share the same countdown with Grapple, which means using it will not risking potentially being in the situation that you can't pin down a boss during critical time (as you got Grapple ready). So you can use it at most of the time that you want to.

LB : Ground Pound
2 : Pummel

3. If bosses were airborne by other members, try to spam Meteor Slam (Tab) to pin down the boss and use Ground Pound (LB) then Pummel (2) to buy additional boss down time.

LB : Sky Kick


4. When a boss is stunned but Grapple (Tab) yet to cooldown, KFM can Sky Kick (RB) to airborne the boss and pin it with Meteor Slam (Tab) instantly.
*to have better control on Sky Kick timing, KFM can be built into solo boss stun. Refer to this LINK.



5. Other than using Sky Kick (RB), given the right circumstances, is possible to launch the boss with Smite (F) as well.